New Passo a Passo Mapa Para Persona 3 Reload



Reload removes the ability for the player to completely break Social Links with supporting characters as was possible in both Persona 3 and Persona 4 (2008), although the player is still able to reverse them through choosing the protagonist's dismissive responses to interactions.[nove] A new social element will be introduced, that exists separately from Social Links. It is meant to contextualize supporting characters who weren't as prominent in previous iterations of Persona 3, through the inclusion of side-story arcs that will deepen the protagonist's relationship with them, which will also extend to the male party members due to the lack of dedicated Social Link stories for them.[10][11][12]

Step into the shoes of a transfer student thrust into an unexpected fate when entering the hour "hidden" between one day and the next. Awaken an incredible power and chase the mysteries of the Dark Hour, fight for your friends, and leave a mark on their memories forever.

Although the team at first considered having the cast wear their uniforms evenly, they've decided to accent their individuality through how they wear their uniforms, with Shimada consulting Soejima and the development team. As it takes a lot of courage to come up with new designs for a remake of a game everyone loves, there was a lot of trial and error.[5]

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The protagonist can join in study sessions with his dorm mates at certain dates. This activity is separate from the individual studying activity at the protagonist's room.

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Outside of dealing damage, Samael is also a strong debuffer with its Masukunda skill which lowers the enemy team’s Hit and Evasion. Samael can also grant your own party immunity against stat debuffs using Dekunda, giving the Persona even more flexibility in battle.

Along with showcasing more of the P3 remake's updated gameplay that's more in line with Persona 5's when battling Shadows, this latest peek into Persona 3 Reload also shows off a brand new BGM track that makes the game feel even more revamped. 

Shimada and Soejima also updated the look of the Evokers; a small gimmick was added to emphasize the impact of Persona summoning, describing how the Evoker's pistol slide blows back and emits a red light after being fired.[16]

The first Persona that awakens within him is Orpheus, but he turns out to be a special case who can swap between multiple Personas at will, giving the player great flexibility in battle strategy.

But don’t take the above as a criticism. I’ve found that having now played a Persona game for each of the last three Januarys in a row, the series, and Persona 3 Reload especially, makes for some of the best video game escapism you can find. And that’s an extremely valuable selling point during a month that can be a real slog. 

Sixteen years ago, Persona 3 was a landmark RPG: The way it combined a high school life sim with a dungeon crawler including both grotesque Pokémon and roguelike elements gave it unparalleled depth. Which also means Persona 3 Reload is long.

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The combinations are wild, and if you don’t cheat by reading Persona 3 on-line guides, unpredictable. It's great fun turning persona cards that look like monsters or priestesses into a Swiss maid, or a fractured combination of lion and eagle and scorpion.

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